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Stumpers (game show) : ウィキペディア英語版
Stumpers (game show)

''Stumpers!'' is a game show hosted by ''Password'' emcee Allen Ludden that aired on NBC from October 4 to December 31, 1976. Lin Bolen, former head of NBC Daytime Programming, developed the show. Bill Armstrong was the program's regular announcer, with Charlie O'Donnell filling in for several episodes. The show featured game play similar to ''Password'', with two teams (consisting of one celebrity and one contestant) attempting to guess the subject of puzzles based on clues provided by their opponents.
The series premiered and ended on the same dates as ''50 Grand Slam'', which immediately followed ''Stumpers!'' on the NBC schedule and was hosted by Ludden's good friend Tom Kennedy, who made a walk-on appearance during the closing segment of the ''Stumpers!'' premiere (Ludden then returned the favor by doing a walk-on during the opening moments of the ''50 Grand Slam'' premiere).
==Main game==

The object of the game was to solve a "Stumper:" a puzzle consisting of three clues to a person, place, or thing. In round one, each player on a team gave clues to their opposing counterpart (contestant gave clues to contestant, celebrity to celebrity). The contestant or celebrity was shown the three clue words (but not the answer to the Stumper) and had to choose the one they thought would be least likely to help their opponent guess the Stumper.
After each clue was given, the opposing player would have five seconds to provide as many guesses as they could. If the opposing player guessed the subject correctly, their team was awarded points as based on the number of clues already provided:
If the opposing player was unable to guess the Stumper after being supplied with all three clues, the clue-giving team would earn 15 points for a correct guess in round one, 30 points in round two. If neither team was unable to guess the Stumper, no points were awarded and play continued with the next Stumper.
Two Stumpers were played per team member, for a total of four Stumpers per round.
Round two, the "Double-Up Round," consisted of two more Stumpers worth double the points from round one. Both team members could provide a guess during round two, despite which opponent supplied the clues.
The team that was ahead at the end of round two won the game and a chance at $10,000 in the Super Stumpers round. The most a team could score in total was 120 points.
In the event of a tie, Ludden would provide the clues, one at a time, and the teams would buzz in to guess. The first to give the right answer won the game, while a wrong guess gave the opposing team a chance to guess. If neither team answered correctly after the third clue, another tie-breaker stumper was played.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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